VA 306 – Intro to Game Design (Spring 2012)


Postmortems and Presentations for Wednesday, May 9
May 2, 2012, 6:59 pm
Filed under: Uncategorized

Your postmortems are due on Wednesday, May 9. We will not be meeting any more after May 9, so you will not show up during finals week. The postmortem instructions are basically identical to the previous postmortems, with one addition: a list of your and brief description of your three best games. The postmortem includes both a writeup of your postmortem for your blog and a presentation of that postmortem. You will use the blog as part of your presentation.

Postmortems overview the things that went right and went wrong with a game’s development cycle. For the postmortems we’ll be doing, you will need the following:

  1. Give a short postmortem presentation (15-20 minutes) in class next Wednesday (May 9).
  2. Your postmortem is on the game you have been polishing the past two weeks.
  3. Your postmortem begins with a brief description of your three best games in your portfolio and how they work.
  4. Describe your reasons behind choosing the game you decided to polish.
  5. Write three things that went right with the design process and a detailed explanation of each.
  6. Write three things that went wrong with the design process and a detailed explanation of each.
  7. Conclude with your thoughts on the entire design process and the big lesson you learned.
  8. Put your postmortem on your blog no later than Wednesday, May 9 before class. Use this as part of your presentation.
  9. Late material will not be accepted.
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